Thursday, April 30, 2015

Video Game Music

Well, mentioning the Mega Turrican stage 1-2 music got me thinking about other games which have excellent music. So I decided to make a little list. I'm sure there's 100 other games/songs I'm forgetting about, but these are the ones that stand out off the top of my head:

Mega Turrican (Genesis) - Stage 1-2
http://downloads.khinsider.com/game-soundtracks/album/mega-turrican-original-game-rip/04-stage-1-2-base-part-2.mp3

Vice Project Doom (NES) - Not sure which level
http://downloads.khinsider.com/game-soundtracks/album/vice-project-doom-nes-/03-vice-project-doom.mp3

Final Fantasy 6 (SNES) - Prelude - Yes, once upon a time I used to play RPG's.. mostly during the SNES era. The next few songs go back to that time period
http://www.gamethemesongs.com/Final_Fantasy_VI_-_Prelude.html

Final Fantasy 6 (SNES) - Terra music
http://www.gamethemesongs.com/Final_Fantasy_VI_-_Terra.html

Chrono Trigger (SNES) - The Wind's Yearning
http://www.gamethemesongs.com/Chrono_Trigger_-_The_Winds_Yearning_-_Yasunori_Mitsuda.html

Secret of Mana (SNES) - Into the thick of it
http://www.gamethemesongs.com/Secrect_of_Mana_-_Into_the_Thick_of_it.html

Mega man 3 (NES) - Magnet Man - Always loved this song so much
http://downloads.khinsider.com/game-soundtracks/album/megaman-3-original-soundtrack/03-magnet-man.mp3

Gomola Speed (TG16) -
https://www.youtube.com/watch?v=J2ZW0hXtGw8
I did a cover of this with live drums for SDC round 55   :)

and finally...

Tony Hawk Pro Skater 2 (PSX) - You (Bad Religion)... OK, not exactly game music in the traditional sense, but yeah... It was in the game. And I love Bad Religion. So...  yes, excellent stuff   :)
http://www.gamethemesongs.com/Tony_Hawks_Pro_Skater_2_-_Bad_Religion_-_You.html
Audio quality is kinda trash on that site for this song, but the song skipped around on the khinsider site. Oh well.

Edit.... Lol...
How could I forget Rhythm games?
Parappa the Rapper (PSX) - Prince Fleaswallow's rap. In this level, Parappa is waiting in line to go to the bathroom. Lol.
http://downloads.khinsider.com/game-soundtracks/album/parappa-the-rapper-original-soundtrack/23-prince-fleaswallow-s-rap.mp3

A-Lin you got any game music picks?

Wednesday, April 29, 2015

Vertical Arcade games to possibly play

OK, I promise this is my last video and list of games for a while, because we have PLENTY of stuff to choose from now. Also sorry about the volume levels on the video, my voice isn't quite loud enough compared to some of the games.

Video link:
https://drive.google.com/file/d/0Bzdt-l1mY0e_WDhJRnR3UGNkZzA/view?usp=sharing 

Alternate link (youtube) in case the first one doesn't work (it might have problems playing???)
http://youtu.be/wOH4LZzcqvc

Games in the video:


1 -Outzone

2 -  Ketsui

3 -  Front Line

 4 - Varth

 
5 - Dragon Blaze

 6 - Bagman



07 - Gundhara

08 - Battle Bakraid







DOS Games we had back in the day

It was around 1986 or 1987. My dad bought an IBM compatible PC. Sure, EGA had already been out for a few years. But we were on a budget, and so our PC had glorious 4 color CGA graphics. This was actually pretty cool for a 6 year old in the 80's. We lived in Japan at the time, and ironically I had no idea about the existence of Nintendo, because I lived a sheltered life on the Airforce Base. So my first few years of video gaming were solely on the PC in shades of cyan, magenta, white, and black. Just seeing that color palette brings back so much nostalgia for me.

Here are some of the earliest games I ever played...


Miner 2049er - I believe this is the 1st game I ever played. Challenging platformer where you have to "paint" the ground by walking on every single square before you can clear the level. I think this game is what eventually fostered my love for platformers.


Lode Runner - Usually referred to as a platformer, even though you can't jump. Still a very nice game where you have to bury your enemies and collect all the gold. Or in the CGA version's case, are those dollar bills? I can't even tell...


Bouncing Babies - An unforgiving game about rescuing babies from a burning building. You have to move the trampoline to get them to the ambulance. I was never good at this game, but I remember watching my mom get to really high levels on this game.


Adventures in Math.   Gotta bring in the educational games right? This helped out my early efforts in addition and subtraction.  Pretty cool "dungeon romp" with the obligatory math component.


 Alley Cat - Wow this game is cool. It is probably the most sophisticated game in the list in modern terms. Each of the windows you can go in has a different scene, all with different gameplay. There is one where you dive in a fishbowl, one where you have to steal food from sleeping dogs, ones where you have to steal some kind of icon, while a constantly cleaning broom is trying to get you, or spiders, or dogs, etc. Wildly varied gameplay and challenging to boot.. Alley cat is just a really neat game.


 Well, there were some other games we had in those early days, but those were the most noteworthy. Some others that deserve honorable mentions: Zaxxon, Stargate, J-Bird (a clone of Q-bert, lol), Flightmare, Netherworld. 

And who could forget Mavis Beacon Teaches Typing?   :) 


Monday, April 27, 2015

Genesis / Megadrive top games

Well, here are some of the top Genesis games I have discovered so far. I've got quite a few in my list, but these stand out as the best and ones that I would definitely be up for playing in an upcoming round.


Jim Power - Insanely difficult. But this one gives me less motion sickness than the SNES version


 Kid Chameleon - You know it  :)   Classic in every way. Probably my #1 Genesis game of all time


 Legend of Galahad - I only discovered this recently and haven't gotten too deep into it yet, but it seems to have a lot of potential. The levels have multiple objectives, with a fantasy/medieval theme. 


 Mcdonalds Treasure Land Adventure - What? Yeah, it's actually a pretty good game. Developed by Treasure, the game guys as Alien Soldier and Ikaruga   :) 


 Midnight Resistance - Pretty good port of the arcade. Instead of rotational controls, you just hold the button to lock the firing angle. I like this pretty well!


 Risky Woods - Tough as nails platformer


 Rocket Knight Adventures - Really sweet and varied platformer


Tin Head - It's been a while since I played this one but I remember it being good. there was also a canceled SNES and Amiga port.


  Mega Turrican - Seems less exploration based than the originals, which I don't mind. Also has a REALLY sweet song on one of the levels.





Well, that's it for some Genesis love....     A-Lin, I would love to see some of your pics for any system

-organic io

Wednesday, April 15, 2015

Future Round Game Ideas


I made a little video of some games I wouldn't mind playing for upcoming rounds...

https://drive.google.com/file/d/0Bzdt-l1mY0e_VmhPaFFTNXBoaUU/view?usp=sharing

1 - Gunforce (Arcade)


2 - Nemo (Arcade)


3 - Strategy X (Arcade)


4 - Cloak and Dagger (Arcade)


5 - SD Gundam Psycho Salamander (Arcade)


6 - Misadventures of Flink (Sega CD)


7 - You Have to Win the Game (PC)


8 - Moneyseize (Flash game)


I was gonna add a couple more but I had some problems with recording and/or resizing them to fit with the others. But 8 is plenty-nuff to choose from for a while   :)

And I am officially done with recording videos of games for a while   :)


Monday, April 6, 2015

Round 4 - April/May 2015 - Caliber 50 and Saboten Bombers

Alright! Time for the new round!

For Round 4 we have:

Caliber 50 (arcade) - An overhead multidirectional shooter with a military theme from 1989. 




and...


Saboten Bombers (arcade) - A colorful single screen platformer:





As usual, the rules are: See how far you can get in 3 credits.
Go go go go go !!!!!

Hurrican - Post Mortem & Results

Results:

organic io - Got to near the end of level 2 (in one run with no reloads)
A-Lin - did not get the game to work.

Some observations about this game: 

IT IS RIDICULOUSLY HARD!  It is interesting to note the difference between this and Probotector. They are both tough as nails, but you can see the differences between Japanese and European game design here. Probotector/Japanese design requires precision and little room for error.   Whereas Hurrican/European design makes it almost impossible to avoid being hit, therefore you get hit all the time and the only way to make up for it is to collect powerups and extra lives.

Tonight for the first time I found a secret area on level 1 which has 2 extra lives at it.

Level 2 might as well be called "drop stuff on your head land", because that junk STILL kills me and it's why I didn't get any further.

I'm sure I could get further with some more attempts, but without any competition it's just not as fun... Therefore I am retiring Hurrican.

Here's some screenshots I took!  Using the utility "Greenshot" , mapped the screenshot key to my controller so I can easily take shots while I am playing.

 












Good stuff!!! 


Friday, April 3, 2015

Probotector - Post Mortem

Final Scores:

A-Lin - 1cc'ed all endings !!!!!!!!   Nice job!
organic io - 2cc'ed the D ending. Still working on it slowly
05/30/15 update - organic io 2cc'ed the A ending. Man this game is hard, I have no idea how you 1cc'ed all the endings so quickly   :) 

Here's the map of how to get to each ending. I consider D the "real" ending


Now for screenshot mania! I took these in the Fusion emulator. Still tons of sections of the game I didn't take shots of, but this is quite enough already I think   :)