Wednesday, February 25, 2015

RGClub Round 3 (official!) - Hurrican - February/March 2015

organic io suggested we play Super Cyborg, which is a really sweet NES-Contra style game which sticks to the classic formula but has enough differences to feel new...


However unfortunately A-Lin was not able to play it because it didn't work in Wine

So... A-Lin suggested Hurrican!!!



Which organic io agrees looks really really cool.

Let's play it and see how far we get!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


13 comments:

  1. I actually played a little bit of Super Turrican the other night in emulation, before you even mentioned Hurrican. I'm definitely ready for this :)

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  2. Hey A-Lin, I'm assuming we are playing Hurrican at the "Normal" difficulty level?

    I just loaded it up and got my controller set up. Looks and feels really nice! I noticed you can aim diagonally up. That wasn't on the original Turrican was it? Not that I care, I'd prefer having diagonal controls :)

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  3. For our post-mortem/scores wrapup I will try to include some screenshots that I take during the course of playing the game :)

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  4. Wow, level 1 is kicking my ass... Will try again a little later.

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  5. Well, after about 5 good tries I finally made it to level 2. I have a savegame there. But the game doesn't appear to have continues, so you still have to do really well to progress.

    Level 2 is ridiculously hard :)

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  6. Really struggling with Level 2..... You basically have to memorize all the places where it is going to drop stuff on your head. Also the mid-boss is no joke.... I usually get a little bit past the mid-boss and then get more stuff dropped on my head and die :(

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  7. Hey, cool to see your progresses. The giant non linear levels are really in the spirit of the original Turrican.

    As for me I got some problems with Wine 1.6. I tried Wine 1.7 but still problems, yet I'm pretty sure I could run it under Wine 1.4 (but I didn't manage to find it for my distro). However I found an open source version of it, actively maintained.

    http://sourceforge.net/projects/hurrican/

    Unfortunately I manage to compile it but the screen remains black. I can actually play the game (I hear my shootings and stuff) but I don't see anything.

    Anyway, you can keep catching up while I try to make it work. The furthest I went was level 3.

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  8. Hey, did you get it working yet? I've played it a bit more, and gotten a little bit further, but still haven't gotten to level 3 yet. I'm enjoying Probotector more, but that doesn't mean Hurrican is bad.

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  9. I'm having too much fun with Probotector so far, so I haven't tried to get Hurrican correctly compiled yet. At some I'll probably contact the author of the Hurrican port for help.

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  10. Been a little while since I played this one. I gave it another attempt this morning. I got ALMOST all the way to level 2 without dying. Dang.... My goal is to get to level 2 with a "clean" save where I haven't died yet, which will give me a better chance to get to level 3. I wish this game just had continues....

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  11. Today I got through level 1 without dying, giving me a clean save on level 2.

    Level 2 still gets me though.... Mostly the stuff falling from the ceiling. I think I got near the end, but then I died twice from stuff falling on me :(

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  12. Well done. Unfortunately I still haven't been able to play it (I've tried to contact the maintainer of the open source version without any success).

    As you probably know there are plenty of hidden 1UPs in the first level (and likely in the second as well), that's really the spirit of the game, explore every corner to collect as many lives as possible to go through the hardest parts.

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  13. I got through level 2 today! With only 1 life left though :( I made a save, but I haven't attempted level 3 yet. We'll see what's in store!

    It's interesting to see how this game handles difficulty differently than Probotector. Whereas this game is more difficult in that it is much harder to avoid being hit, it compensates for that by giving you a bunch of power ups all over the place :)

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