Sunday, August 16, 2015

Round 6!

Round 6 will be Mario NES Builder.

The "game" I have chosen for it is called "My Super Mario Bros 3". Having no relationship to the actual Super Mario Bros 3.

Made by author DUICU ALEXANDRU who seems to be one of the better level designers for this thing.

This is probably one of the hardest sets of levels I tried out, although it is still labeled as "intermediate".  There are some fairly hard jumping puzzles that were a decent challenge for a SMB veteran like me and I hope they don't get you too frustrated.

Here's a link to the level on the NES Builder page:
http://www.marionesbuilder.com/Pages/Game.aspx?gameID=7096

To download them is weird, you have to rename them to .mario extension, otherwise they don't work with the game. Or you can download it directly here:
https://drive.google.com/file/d/0Bzdt-l1mY0e_ek1NZGhpanJDXzA/view?usp=sharing

Screenshots of the first 4 levels:


This is just level 1-1, I love it   :) 

Watch out for this gap

Interesting architecture



This is the aforementioned jumping puzzle. I find it fun   :) 

Things are starting to get devious once you get to the first Bowser's castle..

 


Well, there you have it. Round 6 will run as long as we like, until we get tired of this. When we finish or get tired of this set, we can either choose a different Mario NES Builder set, or we can end the round and pick a totally different game   :)

Wednesday, August 12, 2015

Round 5 conclusion

After an extended Round 5 , we decided Flink was too in depth and organic io got too frustrated with Fire & Brimstone.

Results:

Fire and Brimstone
A-Lin: To Level 4
organic io: To the 5th screen


Flink
A-Lin: Correction: Got to the monkey boss (world 1 boss)
organic io: World 3 or something like that




Next round starting in a few days after I pick out a set of Mario levels   :)

Friday, August 7, 2015

Mario NES Builder

For an upcoming round, I propose we play:

Mario NES Builder!!

A faithful recreation of SMB1 for NES, but with a built in level editor and a fairly active online community of people who are creating new levels   :)

One of my favorite platform games of all time. It was the summer of 1988. We had just moved back to the US from Japan, and my next door neighbor at the time had this little box called a "Nintendo"... From the first time I played SMB, I was hooked.

Later on, I got into playing super difficult hacked ROMS of the game, both solo and also with my fiancee. But those only lasted a while and there are only a limited number of new hacks coming out at this point.

So when Mario NES Builder hit the scene, I was pretty excited. I've messed around with it a little bit, and it seems to be a fairly faithful recreation. The physics seem possibly a little bit off, maybe, perhaps it's just my mind tricking me. I don't know.

What do you think, would you be game for some moderately difficult level sets of this for an upcoming round?

This in contrast to the vastly different and very bizarre "Mari0", which combines SMB1 and Portal ... I couldn't wrap my head around that   ;)    (Plus in general I don't like games that use the mouse)